<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>Jeffrey&#039;s Chronicle of Relevant Things</title>
	<atom:link href="http://jeffreygrigel.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://jeffreygrigel.wordpress.com</link>
	<description>An Internet Project.</description>
	<lastBuildDate>Sun, 15 Nov 2009 02:58:00 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<cloud domain='jeffreygrigel.wordpress.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://s2.wp.com/i/buttonw-com.png</url>
		<title>Jeffrey&#039;s Chronicle of Relevant Things</title>
		<link>http://jeffreygrigel.wordpress.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://jeffreygrigel.wordpress.com/osd.xml" title="Jeffrey&#039;s Chronicle of Relevant Things" />
	<atom:link rel='hub' href='http://jeffreygrigel.wordpress.com/?pushpress=hub'/>
		<item>
		<title>Gere(whatthe)nuk</title>
		<link>http://jeffreygrigel.wordpress.com/2009/11/14/gerewhatthenuk/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/11/14/gerewhatthenuk/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 20:58:08 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[drawing]]></category>
		<category><![CDATA[MGC]]></category>
		<category><![CDATA[animal]]></category>
		<category><![CDATA[gazelle]]></category>
		<category><![CDATA[gerenuk]]></category>
		<category><![CDATA[goofy]]></category>
		<category><![CDATA[ridiculous]]></category>
		<category><![CDATA[ungulate]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=239</guid>
		<description><![CDATA[Today I&#8217;d like to mention a severely goofy animal. I became acquainted with said animal and its goofiness a few days ago when I did this colored pencil drawing from a photo reference. You thought meerkats looked pretty darn silly, right? Examine if you will the gerenuk. According to its wikipedia entry, Litocranius walleri, or [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=239&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today I&#8217;d like to mention a severely goofy animal.</p>
<p>I became acquainted with said animal and its goofiness a few days ago when I did this colored pencil drawing from a photo reference.</p>
<p><a href="http://jeffreygrigel.files.wordpress.com/2009/11/sketch-u-001.jpg"><img class="aligncenter size-full wp-image-242" title="Sketch U 001" src="http://jeffreygrigel.files.wordpress.com/2009/11/sketch-u-001.jpg?w=460&#038;h=676" alt="Bizarre ungulate" width="460" height="676" /></a></p>
<p>You thought <a href="http://images.google.com/images?q=meerkat">meerkats</a> looked pretty darn silly, right? Examine if you will the <a href="http://images.google.com/images?q=gerenuk">gerenuk</a>.</p>
<p>According to its <a href="http://en.wikipedia.org/wiki/Gerenuk">wikipedia entry</a>, <em>Litocranius walleri</em>, or Waller&#8217;s Gazelle, is native to East Africa, and the name &#8220;gerenuk&#8221; is a Somali term meaning &#8220;deer made out of rubber bands.&#8221;</p>
<p>I was looking at and drawing gazelles, antelopes, and deer &#8211; once again trying to find essential shapes and perfect a sort of caricature of the things that make them look so sleek and fast. It turned out I didn&#8217;t have to; nature did the work for me. I mean: gerenuks are sort of pretty &#8211; so thin and streamlined that they look like pixies. Also, sort of ridiculous. Look at its stick-outy ears.</p>
<p>This one, by comparison, is Grant&#8217;s Gazelle, <em>Nanger granti</em>.</p>
<p><a href="http://jeffreygrigel.files.wordpress.com/2009/11/sketch-u-002.jpg"><img class="aligncenter size-medium wp-image-243" title="Sketch U 002" src="http://jeffreygrigel.files.wordpress.com/2009/11/sketch-u-002.jpg?w=236&#038;h=300" alt="Less-bizarre ungulate." width="236" height="300" /></a></p>
<p>My search for reference photos also led to a quirky resource: <a href="http://www.ultimateungulate.com/">ultimateungulate.com</a>. Everything you could want to know about hoofed mammals is here.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/239/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/239/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/239/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/239/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/239/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/239/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/239/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/239/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/239/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/239/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/239/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/239/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/239/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/239/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=239&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/11/14/gerewhatthenuk/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/sketch-u-001.jpg" medium="image">
			<media:title type="html">Sketch U 001</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/sketch-u-002.jpg?w=236" medium="image">
			<media:title type="html">Sketch U 002</media:title>
		</media:content>
	</item>
		<item>
		<title>Plywood Elephant</title>
		<link>http://jeffreygrigel.wordpress.com/2009/11/13/plywood-elephant/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/11/13/plywood-elephant/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 03:56:45 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[PPW]]></category>
		<category><![CDATA[PWD]]></category>
		<category><![CDATA[elephant]]></category>
		<category><![CDATA[plywood]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[shellac]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=229</guid>
		<description><![CDATA[For almost a week now my plywood sculpture has been &#8220;done,&#8221; that is, finalized in its shape and appearance. In the past, when (if) my projects reached this stage, I tended to smile at them approvingly, put them in a corner, and forget about them. I&#8217;ve never been good at the proper &#8220;follow-through:&#8221; presenting them [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=229&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>For almost a week now my plywood sculpture has been &#8220;done,&#8221; that is, finalized in its shape and appearance. In the past, when (if) my projects reached this stage, I tended to smile at them approvingly, put them in a corner, and forget about them. I&#8217;ve never been good at the proper &#8220;follow-through:&#8221; presenting them to the world. I want to be more professional this time. Specifically, I intend to set it up nicely, photograph it, and then attempt to sell it.</p>
<p>The Object is wide and deep but not very tall, because most of the plywood pieces are layered or joined parallel to each other. I plotted the Object&#8217;s shape on paper in a manner not as three-dimensional as it could be. Thus it has two stable positions: lying on a table or affixed to a vertical surface.</p>
<p>I think I want to put it on a wall, but neglected to include any means of doing this in the construction. So, I&#8217;m sticking some more pieces to its back.</p>
<p>I meant to upload these pictures of the Object in its final shape before I finished the surface. Raw, sanded plywood is pretty, but I think the grains &#8211; and more importantly the &#8220;strata&#8221; &#8211; look even better with the shellac finish.</p>

<a href='http://jeffreygrigel.wordpress.com/2009/11/13/plywood-elephant/10-11-09-final-phases-004/' title='10-11-09 - Final Phases 004'><img width="150" height="112" src="http://jeffreygrigel.files.wordpress.com/2009/11/10-11-09-final-phases-004.jpg?w=150&#038;h=112" class="attachment-thumbnail" alt="10-11-09 - Final Phases 004" title="10-11-09 - Final Phases 004" /></a>
<a href='http://jeffreygrigel.wordpress.com/2009/11/13/plywood-elephant/10-11-09-final-phases-010/' title='10-11-09 - Final Phases 010'><img width="150" height="112" src="http://jeffreygrigel.files.wordpress.com/2009/11/10-11-09-final-phases-010.jpg?w=150&#038;h=112" class="attachment-thumbnail" alt="10-11-09 - Final Phases 010" title="10-11-09 - Final Phases 010" /></a>
<a href='http://jeffreygrigel.wordpress.com/2009/11/13/plywood-elephant/10-11-09-final-phases-013/' title='10-11-09 - Final Phases 013'><img width="150" height="112" src="http://jeffreygrigel.files.wordpress.com/2009/11/10-11-09-final-phases-013.jpg?w=150&#038;h=112" class="attachment-thumbnail" alt="10-11-09 - Final Phases 013" title="10-11-09 - Final Phases 013" /></a>
<a href='http://jeffreygrigel.wordpress.com/2009/11/13/plywood-elephant/10-11-09-final-phases-017/' title='10-11-09 - Final Phases 017'><img width="150" height="112" src="http://jeffreygrigel.files.wordpress.com/2009/11/10-11-09-final-phases-017.jpg?w=150&#038;h=112" class="attachment-thumbnail" alt="10-11-09 - Final Phases 017" title="10-11-09 - Final Phases 017" /></a>
<a href='http://jeffreygrigel.wordpress.com/2009/11/13/plywood-elephant/10-11-09-final-phases-020/' title='10-11-09 - Final Phases 020'><img width="150" height="112" src="http://jeffreygrigel.files.wordpress.com/2009/11/10-11-09-final-phases-020.jpg?w=150&#038;h=112" class="attachment-thumbnail" alt="10-11-09 - Final Phases 020" title="10-11-09 - Final Phases 020" /></a>

<p>The last picture is a sketch I drew earlier in the project.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/229/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/229/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/229/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/229/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/229/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/229/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/229/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/229/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/229/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/229/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/229/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/229/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/229/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/229/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=229&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/11/13/plywood-elephant/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>
	</item>
		<item>
		<title>Artist: Shaun Tan</title>
		<link>http://jeffreygrigel.wordpress.com/2009/11/10/artist-shaun-tan/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/11/10/artist-shaun-tan/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 23:59:40 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[Artist]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[MIA]]></category>
		<category><![CDATA[illustrator]]></category>
		<category><![CDATA[picture books]]></category>
		<category><![CDATA[shaun tan]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=220</guid>
		<description><![CDATA[I&#8217;d like to mention a guy who makes cool things. Shaun Tan is an Australian artist who writes and illustrates children&#8217;s books, paints, makes films and plays, and who knows what else. He&#8217;s been doing this since at least the nineties, but I only found out about him last summer, when I was given one [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=220&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d like to mention a guy who makes cool things.</p>
<p>Shaun Tan is an Australian artist who <a href="http://www.shauntan.net/books.html">writes and illustrates children&#8217;s books</a>, <a href="http://www.shauntan.net/paintings1.html">paints</a>, makes <a href="http://www.shauntan.net/film1.html">films and plays</a>, and who knows what else. He&#8217;s been doing this since at least the nineties, but I only found out about him last summer, when I was given one of his books.</p>
<p>There is a sliver of his work visible on <a href="http://www.shauntan.net">his website</a>, but it&#8217;s better on paper.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/220/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/220/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/220/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/220/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/220/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/220/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/220/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/220/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/220/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/220/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/220/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/220/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/220/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/220/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=220&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/11/10/artist-shaun-tan/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>
	</item>
		<item>
		<title>Sketch: Dogs</title>
		<link>http://jeffreygrigel.wordpress.com/2009/11/10/sketch-dogs/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/11/10/sketch-dogs/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 23:59:09 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[drawing]]></category>
		<category><![CDATA[MGC]]></category>
		<category><![CDATA[dog]]></category>
		<category><![CDATA[husky]]></category>
		<category><![CDATA[predatory]]></category>
		<category><![CDATA[shark]]></category>
		<category><![CDATA[wolf]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=210</guid>
		<description><![CDATA[Today I&#8217;d like to talk about a cool-looking dog: the Siberian Husky. I&#8217;ve been looking at and drawing animals recently, intending to accumulate images and techniques for MGC. Yesterday I tried to draw wolves, but I made them look like dogs instead. So then I drew dogs, trying to determine how to render them visually [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=210&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today I&#8217;d like to talk about a cool-looking dog: the Siberian Husky.</p>
<p>I&#8217;ve been looking at and drawing animals recently, intending to accumulate images and techniques for MGC. Yesterday I tried to draw wolves, but I made them look like dogs instead. So then I drew dogs, trying to determine how to render them visually distinct from wolves and vice-versa. Ultimately I need to draw caricatures, like a cartoon wolf that looks more wolfy than a real one does.</p>

<a href='http://jeffreygrigel.wordpress.com/2009/11/10/sketch-dogs/sketch-r-a/' title='Sketch R A'><img width="124" height="150" src="http://jeffreygrigel.files.wordpress.com/2009/11/sketch-r-a.jpg?w=124&#038;h=150" class="attachment-thumbnail" alt="Sketch R A" title="Sketch R A" /></a>
<a href='http://jeffreygrigel.wordpress.com/2009/11/10/sketch-dogs/sketch-r-b/' title='Sketch R B'><img width="150" height="92" src="http://jeffreygrigel.files.wordpress.com/2009/11/sketch-r-b.jpg?w=150&#038;h=92" class="attachment-thumbnail" alt="Sketch R B" title="Sketch R B" /></a>

<p>Then I drew these two. Compare random pictures of the Siberian <a href="http://images.google.com/images?q=siberian+husky">husky</a> to those of <a href="http://images.google.com/images?q=wolves">wolves</a>.</p>
<p>Is it just me, or does the husky actually look more predatory than its wild relative?</p>
<p>At first I wasn&#8217;t sure why I thought this, but then I guessed: because this dog resembles a <em>walking <a href="http://www.csrasportsman.com/images/uploads/blacktip-reef-shark-swimming.jpg">shark</a></em>.</p>
<p>&#8230;Not in detail, of course. But there are superficial similarities &#8211; most importantly the gray-on-top, white-underneath coloration. The dog&#8217;s fur makes it look super-sleek and fast, which both creatures, in fact, are. Even their eyes seem a little similar in black-and-bright color, but not in mood&#8230; husky always seem sad, while shark eyes always seem&#8230; open. And dispassionate.</p>
<p>No doubt wolves are actually better hunters. Still, there must be few tame animals who can boast that they still <em>look</em> as badass as their wild ancestors. In fact, do any others (besides, maybe, horses and falcons) qualify?</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/210/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/210/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/210/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/210/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/210/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/210/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/210/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/210/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/210/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/210/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/210/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/210/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/210/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/210/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=210&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/11/10/sketch-dogs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>
	</item>
		<item>
		<title>Artist: &#8220;cly5m&#8221;</title>
		<link>http://jeffreygrigel.wordpress.com/2009/11/08/artist-cly5m/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/11/08/artist-cly5m/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 18:33:12 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[autofish]]></category>
		<category><![CDATA[clysm]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[dreams]]></category>
		<category><![CDATA[game maker]]></category>
		<category><![CDATA[pixel]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=202</guid>
		<description><![CDATA[Since I just talked about Seiklus, I should more explicitly mention its creator, &#8220;clysm&#8221; (actual name unknown). This fellow is an artist interested in drawing, painting, video games, photography, and dreams. He seems most involved in photography lately, as far as I know. He seems like the stealthy sort of artist: I don&#8217;t know quite [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=202&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Since I just talked about <em>Seiklus</em>, I should more explicitly mention its creator, &#8220;clysm&#8221; (actual name unknown).</p>
<p><img class="alignnone" title="graphic" src="http://autofish.net/images/autofish_net_88x31_b.png" alt="" width="88" height="31" /></p>
<p>This fellow is an artist interested in <a href="http://autofish.net/clysm/art/">drawing, painting</a>, <a href="http://autofish.net/video_games/creation/game_maker/gmprojects.html">video games</a>, <a href="http://autofish.net/clysm/art/photography/index.html">photography</a>, and <a href="http://autofish.net/clysm/dreams/index.html">dreams</a>. He seems most involved in photography lately, as far as I know. He seems like the stealthy sort of artist: I don&#8217;t know quite what he&#8217;s doing, but it&#8217;s probably cool.</p>
<p>I found his work through the now-legendary Seiklus and discovered that it&#8217;s all worth looking at. In addition, his website has <a href="http://autofish.net/video_games/creation/game_maker/gmprofiles.html">various</a> <a href="http://autofish.net/video_games/creation/free_indie_games.html">links</a> to other <a href="http://autofish.net/clysm/interests/video_games.html">inpirational</a> &#8211; or otherwise <a href="http://autofish.net/clysm/art/writing/essays/2002s_videogamesasart.html">interesting</a> &#8211; things. Not the least important of which is a page of <a href="http://autofish.net/site/guestbook/elephant_jokes.html">elephant jokes</a>.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/202/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/202/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/202/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/202/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/202/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/202/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/202/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/202/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/202/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/202/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/202/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/202/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/202/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/202/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=202&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/11/08/artist-cly5m/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>

		<media:content url="http://autofish.net/images/autofish_net_88x31_b.png" medium="image">
			<media:title type="html">graphic</media:title>
		</media:content>
	</item>
		<item>
		<title>Game: Seiklus</title>
		<link>http://jeffreygrigel.wordpress.com/2009/11/08/game-seiklus/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/11/08/game-seiklus/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 18:32:44 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[IGM]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[clysm]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[seiklus]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=184</guid>
		<description><![CDATA[Today I&#8217;m going to talk about a video game: Seiklus. This game is an old favorite of mine (even 2003 is old in digital terms) so I&#8217;m very partial to it. My main goal here, though, isn&#8217;t to say &#8220;this game is cool and you should try it,&#8221; even though it is and you should. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=184&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today I&#8217;m going to talk about a video game: <em>Seiklus</em>.</p>
<p>This game is an old favorite of mine (even 2003 is old in digital terms) so I&#8217;m very partial to it. My main goal here, though, isn&#8217;t to say &#8220;this game is cool and you should try it,&#8221; even though it is and you should. If you have a Windows computer and 15 spare minutes you ought to <a href="http://www.autofish.net/clysm/art/video_games/seiklus/index.html">download it right now</a>.</p>
<p>No, what I&#8217;m trying to do is to analyze this work from a designer&#8217;s perspective, to particulate its good qualities that we (other artists/designers) can learn from. If there&#8217;s anything more nerdy than playing video games, it&#8217;s this. Anyway, on to Seiklus&#8230;</p>
<div id="attachment_192" class="wp-caption aligncenter" style="width: 310px"><a href="http://jeffreygrigel.files.wordpress.com/2009/11/title.gif"><img class="size-medium wp-image-192" title="title" src="http://jeffreygrigel.files.wordpress.com/2009/11/title.gif?w=300&#038;h=225" alt="Title screen of Seiklus" width="300" height="225" /></a><p class="wp-caption-text">If you watch this opening long enough, an astronaut lands on the moon.</p></div>
<p>Like many independent games, this one was a labor of love, made almost entirely by one person. In this case the author is &#8220;clysm&#8221; (a.k.a. &#8220;tapeworm&#8221;). His <a href="http://www.autofish.net">website</a> is autofish.net.</p>
<p>The title is Estonian for &#8220;adventure:&#8221; a word the author picked up in Estonia. It&#8217;s splashed in black-and-white across the title screen and, apart from a few prompts and the credits, it&#8217;s the only word in the game. This brings me to my first point on Seiklus&#8217; virtues:</p>
<h2>Visual Storytelling</h2>
<p>Words are cool. Language is awesome. But &#8220;show it, don&#8217;t say it&#8221; is a rule that even a poet should agree with, and it&#8217;s one that Seiklus follows to wonderful effect.</p>
<p>In this game, the player controls a nameless white anthropoid figure. She first sees this stick-man sitting on a clifftop above the clouds. He is sitting with another figure, equally white and nameless but obviously female. Above them is a full moon in a starry sky.</p>
<p>Then big meteor falls behind the clouds, and the man gets up as if to look for it. As he approaches the cliff&#8217;s edge, another one falls &#8211; but this time the meteorite slams into the ground just behind him. It misses the man, but knocks him off the edge into the clouds, as the woman looks on in shocked silence. The view then cuts to a sunny meadow, where the player sees the man land unharmed in the grass.</p>
<div id="attachment_195" class="wp-caption aligncenter" style="width: 310px"><a href="http://jeffreygrigel.files.wordpress.com/2009/11/meadow.gif"><img class="size-medium wp-image-195" title="meadow" src="http://jeffreygrigel.files.wordpress.com/2009/11/meadow.gif?w=300&#038;h=225" alt="Scene from Seiklus" width="300" height="225" /></a><p class="wp-caption-text">His insect-like size may explain his resilience to falling.</p></div>
<p>I just described the entire exposition; the player then takes control of the man and can start making him walk around the meadow.</p>
<p>The animated scene is less than 20 seconds long, and telling a whole story so quickly is commendable on its own. Imagine a three-page-long comic book with no text: that&#8217;s a rough equivalent of the dramatic &#8220;space&#8221; this introduction occupies. It&#8217;s not a complex story &#8211; the actors aren&#8217;t exactly characters so much as symbols, and their surroundings are rather abstract. But for the game that follows, it&#8217;s perfectly sufficient, and here is why:</p>
<p>In order to be fun, a video game (or any game really) must provide the player three things: a goal, a set of rules or obstacles between her and the goal, and a motivation to reach the goal. In Seiklus, this introductory scene offers &#8211; to some extent &#8211; <em>all three</em>, but particularly a goal and motivation.</p>
<p>When a game handles story badly, it tells the player what she wants to do (ex: &#8220;You want to rescue the princess!&#8221;) and why she wants to do it (ex: &#8220;Whaddya mean why? Princesses always need to be rescued by heroes, moron!&#8221;) Sometimes this works &#8211; it convinces the player to believe it enough to participate. More often it doesn&#8217;t, but the game is still fun because there are other, alternate goals and motivations (ex: &#8220;No, what I really want to do is stomp on as many monsters as possible, and playing further reveals more monsters to squish. Wheee!&#8221; This is the reason many games don&#8217;t need narrative at all). And if the player feels no motivation to reach any goal, then the game utterly fails to be fun.</p>
<p>When a game handles story well, though, it doesn&#8217;t tell the player anything &#8211; it lets her figure it out instead. This rule holds in all story-telling media. Your favorite books and movies don&#8217;t explain everything the characters are thinking and feeling, but let you interpret and even guess a little (Of course if you have to guess a lot, with no suggestions, in total confusion, the story is a different type of bad).</p>
<p>As I said before, Seiklus&#8217; simple story is revealed in 20 seconds and takes perhaps four seconds to fully interpret. But those four seconds <em>count</em>, because the player figured it out herself. &#8220;He is unexpectedly separated from her. She is distressed. He is in a strange place and can&#8217;t go back the way he came. I want to get this guy back to his woman!&#8221; In order to draw those conclusions, the player had to empathize with the characters and imagine things from their perspective &#8211; maybe for only 24 seconds &#8211; but it&#8217;s enough to make the rest of the game meaningful. 24 seconds of actual empathy is more than I find in some video games, more even than in some of the worse movies I&#8217;ve seen.</p>
<p>In this case the actors (that is, clysm&#8217;s animated sprites) deserve special recognition for this success, particularly the woman. The stick-man may be the protagonist, but he makes no gestures or expressions. The stick-lady makes the story work, even off-screen.</p>
<p>If her reaction to the man&#8217;s fall were too dull or rigid we wouldn&#8217;t sympathize with her. If it were exaggerated or melodramatic, it would look foolish. Putting such a perfect expression on an 8-pixel-wide face is commendable.</p>
<div id="attachment_196" class="wp-caption aligncenter" style="width: 310px"><a href="http://jeffreygrigel.files.wordpress.com/2009/11/ohno.gif"><img class="size-medium wp-image-196" title="ohno" src="http://jeffreygrigel.files.wordpress.com/2009/11/ohno.gif?w=300&#038;h=225" alt="Opening scene from Seiklus" width="300" height="225" /></a><p class="wp-caption-text">Nominated for Best Supporting Actress: miniature white lady from Seiklus.</p></div>
<p>Her hands are held to her mouth (or lack thereof) in speechless&#8230; worry? Fear? Shock? Whatever it is, she&#8217;s upset, and can&#8217;t seem to do anything about it. More importantly, she stands still in a static setting while the shot holds on her &#8211; and then cuts away. After that, we don&#8217;t see her for a long time, so in the player&#8217;s mind <em>she is frozen that way</em>. The man can be made to walk and jump on things, but the woman, far above, is going to stand on that moonlit cliff, biting her nails and holding her breath, <em>forever</em>. And no player wants that to happen! That stickman doesn&#8217;t just want to find his girl again, he&#8217;s <em>got</em> to!</p>
<p>The tiny matter of a few seconds and a little array of pixels makes all that difference. Which leads me to&#8230;</p>
<h2>Graphics: Crude and Lovable</h2>
<p>All of Seiklus&#8217; graphics look like they were drawn in Microsoft Paint. I think that&#8217;s because they probably were.</p>
<div id="attachment_198" class="wp-caption aligncenter" style="width: 310px"><a href="http://jeffreygrigel.files.wordpress.com/2009/11/tree.gif"><img class="size-medium wp-image-198" title="tree" src="http://jeffreygrigel.files.wordpress.com/2009/11/tree.gif?w=300&#038;h=225" alt="Scene from Seiklus" width="300" height="225" /></a><p class="wp-caption-text">A Real Man is not afraid to draw with a mouse or use yellow.</p></div>
<p>Yes, almost everything looks like it was scrawled by a child. It&#8217;s hard to explain why this so cool, because I don&#8217;t quite understand it myself. Of course it&#8217;s also cool to see pixel-painting that oozes technical prowess, but I think clysm must have taken just as much care to make the visual world of Seiklus <em>not</em> ooze technical prowess. I suspect he meticulously refined those graphics to make them look that whimsical.</p>
<p>It would be incorrect to call the graphics minimal, but they do provide the minimum sufficient amount of information. Every color, line, silhouette, or hard edge means something important, indicates a way the man can go or a thing he can interact with. Everything else is un-rendered, left to the player&#8217;s imagination. This is not unlike the way children draw.</p>
<div id="attachment_194" class="wp-caption aligncenter" style="width: 310px"><a href="http://jeffreygrigel.files.wordpress.com/2009/11/lavacave.gif"><img class="size-medium wp-image-194" title="lavacave" src="http://jeffreygrigel.files.wordpress.com/2009/11/lavacave.gif?w=300&#038;h=225" alt="Scene from Seiklus" width="300" height="225" /></a><p class="wp-caption-text">How does a child show that something is HOT? With RED, that&#39;s how.</p></div>
<p>I like graphics that leave something to the imagination; often a simple shape or image sticks in my mind more than a highly detailed one. For example, I never had trouble navigating in Seiklus, because I clearly remembered every part of the world that I&#8217;d seen.</p>
<p>More imprtantly, such images are not easy to draw &#8211; at least by me. More often than not a graphic left intentionally un-detailed just looks accidentally unfinished and fails to stimulate the imagination. Not so with Seiklus. I feel like each part of this game looks just as it should, with no part ignored. Such consistency across such a large space is remarkable.</p>
<h2>Dirt-Simple Exploration</h2>
<p>To play this game, the player presses the arrow keys. Left and right make the man move horizontally. Up makes him jump or ascend a rope/chain/ladder. Down makes him descend or duck. There&#8217;s no reason to duck, though, because unlike many platform games this one has no enemies and no means of dying. And when he&#8217;s underwater, the man can be made to swim. That&#8217;s it: for the massive majority of the game, that&#8217;s all the player does. And for some reason, it&#8217;s fun.</p>
<p>Like the story, this is not explained (except in the readme file). But after playing for 15 seconds at most, the player will have figured out everything she needs to know for the rest of the game. If she takes the time to find all the secrets, the man gains another ability, but it doesn&#8217;t affect the fact that his main means of going places is by foot. And oh the places he&#8217;ll go, because in order to win the game the player must explore every part of the world and collect all the magic macguffins.</p>
<p>Again, there must be a goal, rules, and motivation. The goal is to explore the whole world; the rules are walking, jumping and climbing. So why would the player want to do these things? I for one wanted to see the whole world because it was all so darn cute, so more credit to the drawing and animation. There are several treasures scattered throughout the world that the player can collect. Some treasures do useful things (like allowing the player to see invisible platforms) and some are just cool (like causing a fish to follow the man wherever he swims). Exploration itself is challenging, but not punishing (by, say, death). And of course there is the quantifiable progress of collecting the little, floating, fuzzy, colored dots. When the man collects all 600 the magic door opens and lets him win the game.</p>
<div id="attachment_197" class="wp-caption aligncenter" style="width: 310px"><a href="http://jeffreygrigel.files.wordpress.com/2009/11/piano.gif"><img class="size-medium wp-image-197" title="piano" src="http://jeffreygrigel.files.wordpress.com/2009/11/piano.gif?w=300&#038;h=225" alt="Scene from Seiklus" width="300" height="225" /></a><p class="wp-caption-text">The enigmatic piano is one of the trickier parts.</p></div>
<p>The collecting process, surprisingly, falls short of annoying. Several times I was aggravated trying to find the last two or three dots of a color, or solving a puzzle to access a certain area. But this was balanced by the excitement I felt when I finally succeeded. Ultimately this rule is tolerable because the dots themselves are cute &#8211; their fuzzy flickering made me feel like they weren&#8217;t mocking me, and they made a cool sound upon being caught.</p>
<p>Also, once again, the player is not told to collect the dots. She may collect 100 of a given color by accident, and only later notice that the corresponding light by the magic door is lit. Then, because she figured it out herself, a task that <em>could</em> have been: “oh, gee, time to get more dots” is instead: “say, I bet if I get the other colors I could light the other 5 lights!” Seiklus may look like a child’s landscape, but it respects the player’s intelligence.</p>
<h2>Rockin’ Soundtrack</h2>
<p>This game has a few sound effects and plenty of music. The music tracks are as simple as the graphics; in fact they are all module tracks. I’ve experimented with mod tracking but lack the skill to analyze the music much.</p>
<p>So, on a subjective note, I love the music in this game. Playing Seiklus was my first exposure to mod music, and for a while I was shocked by the seeming paradox: it sounds like videogame music, and certainly isn’t trying to sound like anything else – yet it’s music I want to listen to. Before I discovered XMPlay, I would start this game just to listen to “Rainy Summerdays.”</p>
<p>There is one track that put me off. “Believe In Yourself” is a very chirpy, enthusiastic tune – but it fills a dark, underground cave. I think I understand why clysm might have chosen the track: the game already has a dark spooky place and a dark volcanic place – perhaps the dark wet place needed a certain musical flavor to render it distinct. Nonetheless I felt it was the only instance where the environment didn’t perfectly match the music – or lack thereof.</p>
<p>The fact that the themes are so distinct makes it all the more powerful that some places are set only to gentle ambience. Or, in some places, total silence. Such lapses are almost surreal.</p>
<div id="attachment_199" class="wp-caption aligncenter" style="width: 310px"><a href="http://jeffreygrigel.files.wordpress.com/2009/11/weird.gif"><img class="size-medium wp-image-199" title="weird" src="http://jeffreygrigel.files.wordpress.com/2009/11/weird.gif?w=300&#038;h=225" alt="Scene from Seiklus" width="300" height="225" /></a><p class="wp-caption-text">The spooky catacombs lead to a silent place full of... yeah, I don&#39;t know either.</p></div>
<h2>Eye-Of-The-Needle Factor</h2>
<p>I cheated just now and looked up some <a href="http://www.necessarygames.com/reviews/seiklus-game-free-download-independent-windows-atmospheric-fantasy-singleplayer-casual">other</a>, <a href="http://db.tigsource.com/games/seiklus">better</a> <a href="http://www.gamefaqs.com/computer/doswin/review/R127695.html">articles</a> to see if they could definitively declare why Seiklus is so good. It seems their final agreement is: it’s hard to say. This game can’t be judged as others are because it seems to break so many rules; it solves design challenges with such simple elegance that it’s hard to remember they were ever there.</p>
<p>So for my final point on why Seiklus is a good game, I’m going to ask you, reader, to imagine the number of ways – the vast mass of permutations – by which it could have been bad.</p>
<p>For example if, 6 years ago, you told me “hey, I know this computer game where you play a stickman and walk around someone’s MS Paint creation collecting hundreds of colored dots,” I would have said “golly, that <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/BetterThanItSounds">sure sounds like</a> my idea of a not-very-good time.” Of course, that’s what Seiklus is and – against common sense – it’s great.</p>
<p>After playing it, I might have said “oh, sure, now I see. A game about a little hero exploring a cartoon world full of cute pixel graphics. How could it go wrong?” Easily. Just because clysm made it look simple doesn’t mean it is. Seiklus is so spare, has so few elements, that a small change in one of them could unbalance and ruin the whole thing. If one stage were too long or tedious… if one aspect of controlling the character were sticky or unreliable… if one screen-worth of graphics were implausible or incomprehensible… if one sound effect, repeated throughout the game, became annoying…</p>
<p>Any of the above (and more) could have rendered the game unplayable, unfun, or totally forgettable. So although Seiklus is made to look clumsy, don’t be fooled – clysm threaded a needle here.</p>
<p>And then stitched a delicious cake with it. I’ll bet you didn’t know that was possible.</p>
<h2>Inspirational</h2>
<p>I’m speaking subjectively here, but I don’t think it only applies to me: Seiklus is an inspiration.</p>
<p>Through this game I was led to <a href="http://www.yoyogames.com/make">Game Maker</a>, other independent games, and the whole idea that making one’s own videogames can be worthwhile. I knew it was possible in theory, but this was the first time I’d seen one that was original, beautiful, and, y’know, good.</p>
<div id="attachment_193" class="wp-caption aligncenter" style="width: 310px"><a href="http://jeffreygrigel.files.wordpress.com/2009/11/flyinghippos.gif"><img class="size-medium wp-image-193" title="flyinghippos" src="http://jeffreygrigel.files.wordpress.com/2009/11/flyinghippos.gif?w=300&#038;h=225" alt="Scene from Seiklus" width="300" height="225" /></a><p class="wp-caption-text">If I can make it through the flying hippos, what can&#39;t I do?</p></div>
<p>But, as I said earlier, no part of Seiklus is boastful; no part of it oozes technical expertise. So, when an amateur artist like me first saw it I appreciated that it was very good, but I also thought “say… I bet I could draw something like that” or “I bet I could program that effect. It doesn’t look impossible.” Tough, but not impossible, and it encouraged me to learn and practice programming and pixel art. And art in general.</p>
<h2>Conclusion</h2>
<p>Seiklus is a very good game for reasons that are hard to quantify or qualify. Its simplicity is its strength. Those that play it seem to either not get it at all, or remember it with great affection – like a childhood memory.</p>
<p>Personally, I’m in the latter category. I appreciate clysm’s hard work and generosity and I like Seiklus a lot (as you likely guessed that by the above verbal lovemaking to it). I’m not a jealous lover, so I encourage you to <a href="http://www.autofish.net/clysm/art/video_games/seiklus/index.html">play it too</a>.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/184/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/184/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/184/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=184&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/11/08/game-seiklus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/title.gif?w=300" medium="image">
			<media:title type="html">title</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/meadow.gif?w=300" medium="image">
			<media:title type="html">meadow</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/ohno.gif?w=300" medium="image">
			<media:title type="html">ohno</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/tree.gif?w=300" medium="image">
			<media:title type="html">tree</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/lavacave.gif?w=300" medium="image">
			<media:title type="html">lavacave</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/piano.gif?w=300" medium="image">
			<media:title type="html">piano</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/weird.gif?w=300" medium="image">
			<media:title type="html">weird</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/11/flyinghippos.gif?w=300" medium="image">
			<media:title type="html">flyinghippos</media:title>
		</media:content>
	</item>
		<item>
		<title>Artist: Anna Anthropy</title>
		<link>http://jeffreygrigel.wordpress.com/2009/11/05/artist-anna-anthropy/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/11/05/artist-anna-anthropy/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 03:16:43 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[Artist]]></category>
		<category><![CDATA[IGM]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[Anna Anthropy]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=181</guid>
		<description><![CDATA[Anna Anthropy a.k.a. auntie pixelante a.k.a. dessgeega Anna Anthropy is a smart lady who likes to talk about videogames, digital art, and &#8211; occasionally &#8211; lesbian bondage. More relevantly, she has decided on a career of, pretty much, making homemade videogames in her bedroom. That&#8217;s a pretty awesome job, and one that&#8217;s tough to establish. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=181&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.auntiepixelante.com">Anna Anthropy</a> a.k.a. auntie pixelante a.k.a. <a href="http://blog.dessgeega.com/">dessgeega</a></p>
<p>Anna Anthropy is a smart lady who likes to talk about videogames, digital art, and &#8211; occasionally &#8211; lesbian bondage.</p>
<p>More relevantly, she has decided on a career of, pretty much, making homemade videogames in her bedroom. That&#8217;s a pretty awesome job, and one that&#8217;s tough to establish. In some of her interviews, she talks about how she did it, or rather continues to do.</p>
<p>And since Miss Anthropy is a friend of humankind, she seems to encourage self-teaching in others. My favorite things on her website are her <a href="http://www.auntiepixelante.com/?cat=6">design analyses</a> of video games. And, of course, the videogames she&#8217;s written using that knowledge.</p>
<p>I&#8217;m particularly fond of <em>Under the House</em> and her <em>Knytt Stories</em> levels.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/181/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/181/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/181/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/181/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/181/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/181/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/181/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/181/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/181/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/181/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/181/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/181/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/181/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/181/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=181&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/11/05/artist-anna-anthropy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>
	</item>
		<item>
		<title>Pliable Wood</title>
		<link>http://jeffreygrigel.wordpress.com/2009/10/29/pliable-wood/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/10/29/pliable-wood/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 20:23:55 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[PPW]]></category>
		<category><![CDATA[PWD]]></category>
		<category><![CDATA[plywood]]></category>
		<category><![CDATA[sculpture]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=177</guid>
		<description><![CDATA[This is my most recent &#8220;weekly project.&#8221; It is now in its second week of production. This was inspired by Tory&#8217;s Teapot sculpture, if not in subject then in desire to build things. I had a bunch of scrap plywood around, and for my birthday my dad gave me a band saw (severely awesome). I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=177&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This is my most recent &#8220;weekly project.&#8221; It is now in its second week of production.</p>
<p>This was inspired by <a href="fearinfivesteps.blogspot.com">Tory&#8217;s</a> Teapot sculpture, if not in subject then in desire to build things. I had a bunch of scrap plywood around, and for my birthday my dad gave me a band saw (severely awesome). I realized that not cutting the hell out of everything I can find would be a sadly wasted opportunity.</p>
<p>This was last night.<a href="http://jeffreygrigel.files.wordpress.com/2009/10/docu02.jpg"><img class="aligncenter size-full wp-image-178" title="docu02" src="http://jeffreygrigel.files.wordpress.com/2009/10/docu02.jpg?w=460&#038;h=460" alt="docu02" width="460" height="460" /></a>and this is now:</p>
<p><a href="http://jeffreygrigel.files.wordpress.com/2009/10/docu01.jpg"><img class="aligncenter size-full wp-image-179" title="docu01" src="http://jeffreygrigel.files.wordpress.com/2009/10/docu01.jpg?w=460&#038;h=460" alt="docu01" width="460" height="460" /></a>Obviously glue is drying, but I hope to put it in some acceptable state by tomorrow.</p>
<p>Perhaps it won&#8217;t be &#8220;finished,&#8221; particularly the surface, but I&#8217;ll see.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/177/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/177/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/177/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/177/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/177/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/177/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/177/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/177/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/177/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/177/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/177/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/177/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/177/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/177/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=177&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/10/29/pliable-wood/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/10/docu02.jpg" medium="image">
			<media:title type="html">docu02</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/10/docu01.jpg" medium="image">
			<media:title type="html">docu01</media:title>
		</media:content>
	</item>
		<item>
		<title>Word Press: Sucking Chest Wound</title>
		<link>http://jeffreygrigel.wordpress.com/2009/10/29/word-press-sucking-chest-wound/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/10/29/word-press-sucking-chest-wound/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 19:56:19 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=172</guid>
		<description><![CDATA[Today I&#8217;d like to take a moment to talk about my least-favorite phrase in the English language: sucking chest wound. &#8220;What&#8217;s so bad about it?&#8221; you ask. &#8220;Gosh, where to begin&#8230;&#8221; I answer. Let&#8217;s start with just the phrase, divorced from the idea it represents. Just those three words. Say them to yourself a few [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=172&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today I&#8217;d like to take a moment to talk about my least-favorite phrase in the English language: <strong>sucking chest wound.</strong></p>
<p>&#8220;What&#8217;s so bad about it?&#8221; you ask. &#8220;Gosh, where to begin&#8230;&#8221; I answer. Let&#8217;s start with just the phrase, divorced from the idea it represents. Just those three words. Say them to yourself a few times. Really enunciate; throw your dimples into it: /&#8217;sʌkɪŋ &#8216;tʃɛst &#8216;wund/.</p>
<p>What a juicy phrase, what consonance! With the sounds &#8216;uck&#8217;, &#8216;est&#8217;, and &#8216;ch&#8217; all together, it sounds squishy and visceral. But plenty of words sound like that (like, say, &#8220;squishy&#8221; and &#8220;visceral&#8221;) and if it were just that, I wouldn&#8217;t mind. After all, it would sound like what it describes.</p>
<p>But no &#8211; what makes this phrase special is that it has a punchline: &#8216;oond&#8217;. It&#8217;s a stack of seriously tough consonants topped off with the unequivocally silly syllable &#8216;oond&#8217;! Saying this phrase is like Patrick Henry saying &#8220;Give me Liberty, or give me Boink!&#8221; If you don&#8217;t think so, say &#8216;oond&#8217; over and over until it sounds ridiculous. Still not convinced? Think of a word &#8211; other than &#8220;wound,&#8221; that rhymes with it.</p>
<p>Okay, thought of it?</p>
<p>Was it &#8220;mooned?&#8221;</p>
<p>And those are my complaints just with the <em>name</em>, not the actual thing. I&#8217;ve never actually <em>had</em> a sucking chest wound, never wish to, and pity anyone that has. To get one is not only life-threatening and probably agonizing, but &#8211; for the above reasons &#8211; to endure insult added to injury.</p>
<p>How did such a term arise? It wasn&#8217;t named intentionally, I imagine &#8211; that would just be too cruel to do to an injured fellow soul. No, probably in a conversation like this:<br />
<strong></strong></p>
<p><strong> Guy 1:</strong> &#8220;Ow! Shhhh&#8230;&#8221;<br />
<strong></strong></p>
<p><strong> Guy 2:</strong> &#8220;What? What&#8217;s wrong?&#8221;<br />
<strong></strong></p>
<p><strong> Guy 1:</strong> &#8220;Oh&#8230; the other day I got a paper cut. It&#8217;s right on that little web of skin between my fingers so, like, <em>whenever I move my hand</em> at all, it stings like hell.&#8221;<br />
<strong></strong></p>
<p><strong> Guy 2:</strong> &#8220;Oh, dude&#8230; sorry.&#8221;<br />
<strong></strong></p>
<p><strong> Guy 1:</strong> &#8220;It&#8217;s fine, it&#8217;s not your fault.&#8221;<br />
<strong></strong></p>
<p><strong> Guy 2:</strong> &#8220;I know what you mean, though. Just a few minutes ago I got a penetrating wound right through my thoracic wall. Now whenever I try to breathe, air leaks through the puncture into my pleural cavity and causes my lung to collapse.&#8221;<br />
<strong></strong></p>
<p><strong> Guy 1:</strong> &#8220;Oh, dude&#8230; chest wounds suck.&#8221;<br />
<strong></strong></p>
<p><strong> Guy 2:</strong> &#8220;Yeah, especially this one.&#8221;</p>
<p>This, I feel, is the ultimate irony. I am not medically trained, but I imagine that all chest wounds <em>suck.</em> This particular type says it right on the tin, just to tweak the tits of anyone it afflicts. (&#8220;What&#8217;s that doctor? You say this wound is &#8216;sucking?&#8217; Yeah, I would FRIGGIN&#8217; GUESS SO!&#8221;)</p>
<p>In conclusion, this phrase, if it were alive, would be a severe jerk. Not only does it describe a horrible injury, but it jokes about it. I intend never to sustain a sucking chest wound, but if I ever do, believe that I will spit foamy blood in indignation. Also, perhaps, because of internal bleeding. If you see this, please bring me to a doctor.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/172/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/172/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/172/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/172/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/172/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/172/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/172/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/172/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/172/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/172/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/172/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/172/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/172/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/172/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=172&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/10/29/word-press-sucking-chest-wound/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>
	</item>
		<item>
		<title>A Silly Walk for a Silly Man</title>
		<link>http://jeffreygrigel.wordpress.com/2009/10/28/a-silly-walk-for-a-silly-man/</link>
		<comments>http://jeffreygrigel.wordpress.com/2009/10/28/a-silly-walk-for-a-silly-man/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 00:49:35 +0000</pubDate>
		<dc:creator>jeffreygrigel</dc:creator>
				<category><![CDATA[PPW]]></category>
		<category><![CDATA[SWA]]></category>

		<guid isPermaLink="false">http://jeffreygrigel.wordpress.com/?p=168</guid>
		<description><![CDATA[The week before last (11-18 October) I decided to enter the &#8220;Weekly Challenge&#8221; at Pixel Joint. I try to complete one small project per week, although it rarely works. However, since the challenge has a set deadline I thought it&#8217;d be a nice motivation. Each challenge has a topic and a few rules. The challenge [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=168&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The week before last (11-18 October) I decided to enter the &#8220;Weekly Challenge&#8221; at <a href="http://www.pixeljoint.com">Pixel Joint.</a> I try to complete one small project per week, although it rarely works. However, since the challenge has a set deadline I thought it&#8217;d be a nice motivation.</p>
<p>Each challenge has a topic and a few rules. The challenge I entered was to animate a character doing a silly walk. I drew this dignified gentleman.</p>
<p><a href="http://jeffreygrigel.files.wordpress.com/2009/10/final.gif"><img class="aligncenter size-full wp-image-169" title="SillyWalker" src="http://jeffreygrigel.files.wordpress.com/2009/10/final.gif?w=96&#038;h=96" alt="Dainty Long-Legs" width="96" height="96" /></a></p>
<p>I was absurdly proud of him&#8230; After I finished I just watched him animate for a while, supplying vocal sound effects (&#8220;zhoop &#8212; splat &#8211; zhoop &#8212; splat&#8230;&#8221;).</p>
<p>I insisted to myself that personal satisfaction, and meeting the deadline, were the real success. But on top of that, I was thrilled by all the positive feedback I received on the <a href="http://www.pixeljoint.com/pixelart/47384.htm">gallery page</a>&#8230; and I won second place! Hear that, surreal dandy? You won second place in a beauty contest &#8211; Collect 70$.</p>
<p>Check out the <a href="http://www.pixeljoint.com/pixels/challenge_item.asp?id=1161">other entries</a>, particularly <a href="http://www.pixeljoint.com/pixelart/47318.htm">this one</a> by Ian Schlaepfer. It&#8217;s not only adorable, but technically flawless as far as I can tell. Maybe someday I&#8217;ll be that skilled.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/jeffreygrigel.wordpress.com/168/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/jeffreygrigel.wordpress.com/168/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/jeffreygrigel.wordpress.com/168/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/jeffreygrigel.wordpress.com/168/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/jeffreygrigel.wordpress.com/168/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/jeffreygrigel.wordpress.com/168/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/jeffreygrigel.wordpress.com/168/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/jeffreygrigel.wordpress.com/168/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/jeffreygrigel.wordpress.com/168/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/jeffreygrigel.wordpress.com/168/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/jeffreygrigel.wordpress.com/168/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/jeffreygrigel.wordpress.com/168/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/jeffreygrigel.wordpress.com/168/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/jeffreygrigel.wordpress.com/168/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jeffreygrigel.wordpress.com&amp;blog=8142378&amp;post=168&amp;subd=jeffreygrigel&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://jeffreygrigel.wordpress.com/2009/10/28/a-silly-walk-for-a-silly-man/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/f13cfa096437c5173462176c074eea05?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">jeffreygrigel</media:title>
		</media:content>

		<media:content url="http://jeffreygrigel.files.wordpress.com/2009/10/final.gif" medium="image">
			<media:title type="html">SillyWalker</media:title>
		</media:content>
	</item>
	</channel>
</rss>
